The rpgs are debatable, but I'm seriously dissapointed with current RPGs. I hardly find them "improvements" at all. I'm not going to pass my "rpg past" because the past rpgs are better than the present ones. I don't care about flashy 3d animation or voices. I just want a game to be fun. FF6 is a great example. Chrono Trigger is another. Then look at Chrono Cross, riiight *rolls eyes*
Mr. SmartyPants wrote:The rpgs are debatable, but I'm seriously dissapointed with current RPGs. I hardly find them "improvements" at all. I'm not going to pass my "rpg past" because the past rpgs are better than the present ones. I don't care about flashy 3d animation or voices. I just want a game to be fun. FF6 is a great example. Chrono Trigger is another. Then look at Chrono Cross, riiight *rolls eyes*
Myoti wrote:Everything created exists to be improved, but some seem so caught up in "nostalgia" that they can't accept change.
Myoti wrote:If we're saying epic, I'd argue both FF8 and 9 to be far more "epic" than 6 was, yes, partially due to the cutscenes, which wasn't possible on the older games (though the remake of 6 did have them).
I personally think this is scattered throughout the series fairly evenly. Sure, there are plenty of epic moments in the recent games, but I was equally struck by older moments such as when Galuf fights Exdeath (FFV).
I love games. I love modern games and retro games. And I don't for a second believe games are getting "worse." I believe they are getting better.
Oh, and the best RPG's for the Nintendo are not Dragon Quest or Final Fantasy or Mother. It was a series of Dragonball Z RPG's that never was released in America. Today, I would say the series still stands out as one of the top 5 most insanely fun battle systems ever.
Azier the Swordsman wrote:Oh, and the best RPG's for the Nintendo are not Dragon Quest or Final Fantasy or Mother. It was a series of Dragonball Z RPG's that never was released in America. Today, I would say the series still stands out as one of the top 5 most insanely fun battle systems ever.
Myoti wrote:True, each one did have quite a few moments such as that (I'm at least glad to find someone else who seems to have liked FFV somewhat).
I personally think, for the time, Chrono Trigger had a moving epic plot but failed in comparison to FF6 in epicness.
Myoti wrote:Um, sorry, but I don't see that. I found traveling across time and battling a massive alien beast (with a rather impressive scene in the final battle) to have been far more "epic" than hunting down your party members and taking out Kefka in another world (FFVI = character overload, though I suppose I can give it props for trying to do well with them).
Myoti wrote:If we're saying epic, I'd argue both FF8 and 9 to be far more "epic" than 6 was, yes, partially due to the cutscenes, which wasn't possible on the older games (though the remake of 6 did have them).
It was this little small scrawny alien dude with 2 hovering pots.
I find that far more epic. I also felt that FF6 had a lot more character development than Chrono Trigger.
Myoti wrote:Funny. I found the fact that it WASN'T some massive Angel-like being for once to be quite refreshing and unique (including the fact that the alien 'dude' was not the actual boss). That, and just watching the background (to have been made on the SNES) was incredible.
Somehow, having all those characters in FFVI battle against a long line of non-moving bosses just didn't seem as much fun to me...
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