Postby Kiba-kun » Wed Dec 07, 2005 8:13 pm
I've just found out about the game and am probably getting it for christmas. But it'll be a while before i can play since i have yet to beat WW.
But anyway, what was it about the gameplay that made Warrior Within so different from Sands of Time, other than the dual-weapon system?
In short, in SOT the battle system was terrible while the rest of the game was excelent so for WW they decided to make a better battle system but they just kept throwing in monsters so you could use it which gets annoying. From what i've read TTT will have a mix of the two but i think the chain arm thing that prince get's is annoying. From the trailer it looks way to easy to kill the monsters with it. and from a review the battle system for the dark prince isn't nearly as great as it could be.
FKA Mythmaster
Why must we be abandoned in times of need?
Do others not see when we yearn for their touch;
An insatiable hunger only they can feed.
Left alone with out their words – fallen into darkness.
Stumbling blindly without their light,
We fall and scream, knowing we've faced too much,
Knowing the only answer is flight.
Flight from the lives we once faced
And the joys and terrors others have brought.
Our time with them, a time of joy and life,
Wonder we all, was it for naught?