Rogie basically said what I would've said. RUMBLE feature, NOT force feedback. I called it.
Oh, and NO SUPER SMASH BROS.?! I thought it was a freakin' launch game, yet not a single second of footage for it! BOO, Nintendo. BOO.
I'm also not too fond of this "two versions" of Zelda. By the way, did anyone else catch the launch date for Twilight Princess? The same day the Wii comes out. I hate you, Nintendo. I hate you so much. Delaying a Gamecube game for that long. *changes Nintendo's name to Working Designs*
Other thoughts:
The guy playing Zelda looked like he was having trouble controlling Link for how "intuitive" the control scheme supposedly is. I dunno, maybe that's just me. The iron boots on the magnet were freakin' awesome.
The lighting effects on Red Steel were incredible.
Ouendan is coming to America! Or should I say "Elite Beat Squad."
The speaker in the controller...that is a nice touch. I really, really like that.
Overall, a good conference. I didn't get as hyped up about anything as I did during the Sony conference (except for some DS games), but they did deliver...I guess I was just hoping for something extra. But that doesn't make it bad, still a good conference.