Postby MillyFan » Sat Aug 30, 2003 3:49 am
Hmmmm. I haven't played FFX yet (I want a PS2, LOL) but I have some ideas since I've played a lot of the other games.
1: Are your levels high enough? In FFX, with the sphere grid system, is there a stat like "magic defense," "defense," "HP," or "attack?" Basically I would advise a constant focus on HP and magic defense, or if it's a physical attack that kills your characters, on "attack" so your characters can get in more damage first.
That brings me to my second point:
2: Are your characters attacking the Bahamut's weakness? Usually summoned monsters have a specific weakness, and if you focus on that, you should get it before it gets you.
3: Equipment. Are your characters properly equipped with armor, weapons, accessories that are effective? For example, if the Bahamut casts Death on all party members, you need to equip an accessory that counters death attacks on at least your healer, and preferably another to your best fighter.
4: Patterns. If you've unsuccessfully fought something, you should have some idea of its attack. Let's say the monster physically attacks all members, quickly recharges, and then casts a high-damage fire attack on everyone in the party. To thwart a defeat here, you need to not use your healer's turn and then, immediately before or right after the physical attack barrage, skip all others, quickly go to him/her, and use a healing method that heals everyone in the party.
5: Sometimes chance plays a huge role. I can attest to this because when I was trying to finish the very last battle of FFIX, the one against Necron, my party of Zidane, Dagger, Amarant, and Vivi would as a rule get killed. Basically, it would use an attack that would make Zidane unable to use his limit break (Grand Lethal) and although I would do everything else right (from having Vivi use one of the Dark Matter items I had on it and Amarant the other in my opening round to having Dagger heal every round and equipping auto-life to everyone) I would lose.
Anyway, I kept fighting it, and kept losing. However, one time when I played one last time, I thought I was going to lose again. Basically, even though for once it hadn't killed Zidane or taken his trance gauge to nothing rendering him useless, it had killed everyone else in the party. Then it hit him with something that dropped his HP to 100. I thought it was over, but that hit had activated the limit break-and the next hits from Necron were all the "HP 1 Left But Nonfatal" attack (forgot its name)
Anyway, for three turns I had Zidane using Grand Lethal at 9999 points a hit while all Necron did was take away 99 HP, leaving Zidane at 1-but alive. On the third hit with GL, the final boss of FFIX was no more. -^.^-