Part 4: The Seer and Gia
Today we will be seeing Gia since she might know what to do in this case. However before we do so, we should probably check on Orwin.[i]
[i]Oh...um...nothing. Yeah the people of Vash Naroom are noticeably upset about what's happened to Orwin. This guy, for instance, now hates Tony and blames him for absolutely everything (if they only knew the truth...). Anyway, if we go up to Orwin's house we get a little more information about whats going on.Hilariously, everyone but this lady seems to have an idea of who we should go see to find out how to cure Orwin. This includes......Evu. This is about the most coherent he gets as well!
Before we visit the Seer we should go back to the area we started in (called the Shore for those wondering) and get a secret.See how this kind of looks like we can walk into it? We can!The only thing of interest we find in here is an Archaic Leaf which raises a dream creature's skill stat. Its very nice on certain Dream Creatures.This is the entrance to the Seer's house. Its a linear path to his house.However, we find nobody in here. Oh well, let's just steal his stuff and--What the?Tony: Wha..?
Seer: What are you doing here?
Tony: I was just..
Seer: Nevermind! I already know what you are here for.
Tony: You do?
Orwin: Yes! I am the All Knowing, All Powerful Wizard am I not?
Tony: You are?
Seer: Yes!
Tony: Oh...
Seer: You mean you haven't heard of me?
Tony: No.
Seer: I am the Omniscient Enchanter!
Tony: Impressive... Can't say it rings a bell though.
Seer: The Magnificent Magician!
Tony: Haven't heard of him.
Seer: What about the Clairvoyant Conjurer?
Tony: Nope.
Seer: The... Ahh.. The Super Sorcerer?
Tony: No. Listen, I came here to find the Seer. Have you seen him recently? The Seer? You came all the way here just to talk to the Seer?
Tony: Yes. Is he around?
Seer: .......
Tony: Hello?
Seer: What? Oh sorry... I mean doesn't the title 'Seer' seem a little unimpressive to you?
Tony: .......
Seer: Don't you think people would respect The Grand Guru or The Stupendous Spellcaster more than some plain...
I have to agree with the Seer here. The Grand Guru is a way better title.Tony: Oh, for crying out loud! Is the Seer around here or isn't he?
Seer: Well... Yes...
Seer: I am the Seer. Why did you come to me?
Tony: Orwin is sick, and the people of Vash Naroom said you could help.
Seer: They did!? ..uh I mean.. Orwin is sick?
Tony: Yes...
Seer: How, uh.. Let's go see him then.
The Seer looks over Orwin before giving his diagnosis to Tony....thank you captain obvious. Dr. House the Seer is not.Tony: ...uh.. ..yeah..
Seer: I think that his injuries are more than just physical. He has burns on his hands and face, but they are not severe enough to weaken him this significantly. I think he is poisoned.
Tony: Poisoned?!
Seer: You need to find something to neutralize the geyser's effect. I can think of only one item sufficiently powerful to cure Orwin's ailments.
Tony: What is it?
Seer: It is extremely rare and powerful.
Tony: Yes, but what is it?
Seer: It must be specially prepared into an elixer to cure Orwin.
Tony: OKAY! What is it?
Seer: It can't be found in any stores!
Tony: ARRGH! What is it CALLED!
Seer: Oh! A Cloud Frond.
Tony: Thanks.
Seer: I will make the Cloud Frond Elixer if you can get one.
Tony: Where can I find a Cloud Frond?
Seer: ...Hmmmm I must meditate on the subject. Why don't you see if you can find one on your own, and check back with me if you need advice.
...you just made up an ingredient so you could sound like you know what you're talking about didn't you...Tony: ....Sure.
Seer: If you need me, I will be back at my boathouse, meditating.
*The Seer walks off*
Tony: Well, don't strain yourself!
Tony is apparently as suspicious of this as us. But, this does start another game long side quest to find a way to cure Orwin. This is the main sidequest that determines what ending you get at the end of the game. There are a few more things we should grab before we run off to the Weave to talk to Gia.The first is this Hyren's claw found behind the counter of the item shop. To get this you just go into Poad's in and jump behind the counter then follow the path until you get to it. The Hyren's claw is another artifact that raises one of our creature's strength stat.Next we go back to the Seer's house and raid his chest. This gets us the Spell Grow. Grow heals one of our creatures (or us) for 12 energy. Its a spell that is actually worth using throughout the entirety of the game. Having grabbed these things, we now want to head south to enter the one area we haven't walked into yet.This is the entrance to the Forest which leads to the Weave. As you can see, we would not have been able to enter into it properly without getting the energy band first. We could just speed through this block puzzle but there is a secret to get.By kicking the blocks so they end up looking like so, we find a staircase into the ground.A Water of Life raises our energy by 5 which is really nice! You should try to grab as many of these as you can throughout any playthrough until you max out on energy.I don't use runes during games but they permanently raise one of your dream creature's stats. This one raises strength by 2. The reason I don't use them is that you have to use them in battle which is a bit annoying as you can imagine.The forest is a pretty straightforward area. Its very linear but does have some paths to explore beyond it. Following them will bring you to a currently empty house that has a Gem of Naroom inside of it. This relic raises a Dream Creature's defense. We will be meeting the owner of this house later on.
Exiting to the south and walking to the land bridge brings us to the Weave.Where as the majority of Vash Naroom is like a forest, the Weave is like a praire or savanah. Its a pretty neat subarea. So now that we are here lets go exploring!Old Woman: You are almost as SMART as these SHRUBS!
HEY! >:(
Old Woman: Are you sure you want to go THIS way?
Seeing as how you insulted me for going the other way, I DO! D: <
Old Woman: You won't find the next CHALLENGE so easy.
Block puzzles are always easy! In all seriousness the block puzzles in this area are very easy, hence why I don't show any of them because all of you should be able to figure them out instantly.Old Woman: A boy with PANTS as SAGGY as yours should change his DIAPER more often.
How dare you insult my taste in a fashion that will be timeless D: <
Old Woman: I guess even a MONKEY can get LUCKY every once in a while.
I resent that! Grrrrrr. If we find this woman I swear Tony is going to give them such a beating with bears that they won't even be able to tell that she was an old lady before!These doors can be opened with a key we will be getting later on. I, unfortunately, forget to open them in this playthrough. They contain a Chaneller's Gem which increases a creatures skill stat and a Water of Life as well as a Rune of some sort (I think).Exiting the area brings us to this area. Gia's hut is the hut down there but first we want to go to the windmill.Here, we find a bunch of hay we can frolic through.Doing so gets us another Water of Life! Woot!Inside the Windmill we find a Bag of Bones. This raises a dream creature's strength stat.
With this taken care of we head to Gia's hut.Eidon: Oh hello Tony, Gia's inside.
Tony: What are you doing here?
Eidon: Nobody told you? I have been training under Gia for years.
Tony: Oh....
So Gia is that old lady who insulted us the entire way here...great. Also, if you're wondering, outside of this line they never bring this up again.Tony: Hey, you're the old bat from before!
Gia: Watch your tongue! I am Gia, the one you seek, Tony Jones. Or should I say, Kyros.
Tony: Kyros!?
*Tony steps closer to the woman*
Gia: Your coming has been foretold for many, many years. Truthfully, I didn't expect the Prophecy to be fulfilled for at least a few dozen more years, but even I can't be right all the time.
Tony: Prophecy?
Gia: It states, 'Dark Forces will abound... Geysers of darkest Shadow will appear... The Great Magus known as Kyros reveals himself with a miracle. All will be in chaos until the end, which the Great Magus shall bring... returning from whence he came.'
Tony: Hmm... I'm sorry, but I don't know anything about that. I just want.....
*Gia begins to pace back and forth*
Gia: Yes, I know, you just want to get home to Tavel Gorge.
Tony: How did you know?
Gia: Oh, I have my ways.
Tony: Or Eidon told you!
Gia: That too. Kyros, I do not know exactly how to get you home. I do however have a theory.
Gia takes a thing from the bookshelf and sets it down before us. This is the Core Glyph.Gia: This is the Core Glyph, an old relic which I found on an expedition 380 years ago. Apparently, it can be used to reach the Core Region, an area that is fabled to be the center of the universe, a dimensional focal point, if you will. So in theory, you could use this to get to your world. However, the Core Entrance is sealed now, so you probably won't be able to get there at this time. But did you see the Shadow Geyser that recently appeared in Naroom? This Glyph resonates with a similar energy to that Geyser.
Tony just sort of blanks out at this point and picks up the Core Glyph. Don't really blame him to be quite honest.Gia: Therefore, I think the key to using the Core Glyph lies in the Shadow Geyser. Unfortunately, I don't know exactly how it works. Anyone who picks up the Glyph experiences intense pain! Poor Eidon was nearly killed by it... but as long as it stays in the box, you should be able to...
Oh...so Tony probably shouldn't have done that. This also, weirdly enough, hints to why Tony probably wasn't actually hurt when he tried to enter the Shadow Geyser.*Gia turns around and to her horror sees Tony handling the Glyph with his bare hands*
Gia: KYROS!!!
Tony: So if I take it to the Shadow Geyser, I can get to the Core Region?
Eidon: T-Tony! You... you're holding the Core Glyph!
Gia: Kyros, did you hear what I just said?
Tony: You said the key to using the Glyph lies in the Geyser right?
Gia: No, after that!
Tony: Oh, sorry, I kind of blanked out after that.
Gia: Well..... you seem to be all right. never mind. Eidon, you are excused. Of course it's quite conceivable that the Great Magus Kyros would be able to handle the Core Glyph.
Tony: ?????
Gia: Don't worry about it.
Tony: By the way, where is this Core Entrance?
Gia: It is west of here. I live nearby because I am trying to study The Core. you, however, should forget about The Core Entrance for now, Kyros. Your objective lies in the Shadow Geyser.
I find this part of the story to be kind of interesting and I also sort of wonder what Orwin would think of all of this. Tony simply wants to get home, which does make sense given how weird this world is and everything. He is, however, clearly special and fits the belief that Eidon and Gia have that he is the savior of their world. So, they thrust that roll upon him while promising that he might be able to get back home if he goes along with it. Its somewhat manipulative and a bit jerkish when you really think about it and it makes sense why Orwin would want to keep Tony from all of this. I think the only reason Orwin really sent Tony to Gia is because, with him out of commission, she was probably the only person who could help him. I don't think, though, he would fully approve of declaring him to be this savior that they are so convinced he is. With all this being said, I don't think Gia and Eidon are bad people. I think they just have a lot of faith in their interpretation of a prophecy which is leading them to do what they think is right. We'll learn more about all of this as the game goes along. Before we end this update, there is an item we can get in Gia's hut.The wishbone raises a creature's luck stat which affects how much damage they do as well as the chance that certain affects will take effect with certain skills.
Next Time: We close a shadow geyser.