mechana2015 wrote:That would be interesting, since they could hand wounds off to LOS rolls, which makes them pretty survivable... presuming someone doesn't snipe them out with precision shots.
Peanut wrote:
-They removed the Doom of Malantai and the Parasite of Mortrex from the dex. The Doom wasn't too big of a surprise but the Parasite honestly caught me off guard. I think the decision was less motivated by rules and more motivated by a lack of models for them currently. They are both mentioned in the dex so its possible that some data slates will come out with a model to add to the army. I think the Parasite is really needed in this book since its the only unit that can keep up with units like Gargoyles and keep them in synapse..
Peanut wrote:-On a last note, as far as releases go, I think this was the best release for GW from a marketing stand point. Stuff like the Tyranid Swarm box and the new Carnifex box are surprisingly cheap for what you are getting. It really does stink that the codex isn't very good because if it was good they would be making a bunch of money right now on Tyranid sales I think. Hopefully a supplement will fix all this...
mechana2015 wrote:Yeah unfortunately gw dropped something like a million dollars on a lawsuit earlier this year over other companies making kits that made models they didn't produce anything but rules for. They lost for the most part and the stuff they won is on appeal currently as well, which looks bad for them, so due to their laziness/spite they just dropped the contested models rules (nid drop pod in particular) from the codex. Or at least that's what it looks like.
mechana2015 wrote:Too bad the first nids related data slate was for marines.
Also Gw stock took a 24% dive yesterday after their last 6 months earning report came out.
Tyranids 5th edition wrote:If a Pyrovore is killed by a wound that inflicted instant death, roll a D6. On a 4+ the weapon has ignited the Pyrovore's internal chemicals and all models within D6" of the slain Pyrovore suffer a Strength 3 hit.
Tyranids 6th Edition wrote:If a Pyrovore is slain by a Wound that inflicted Instant Death, every unit suffers a Strength 3 AP- hit for each model (excluding Pyrovores) within D6" of the slain Pyrovore (resolve damage before removing the Pyrovore as a casualty).
mechana2015 wrote:Uhh that pyrovore thing is hilariously broken. Gotta say if you played it as written, and you could bait an insta-death shot out of some Tau you'd probably cripple the army in one shot.
mechana2015 wrote:Otherwise it was as I expected. No ymgarls, some sort of Ymgarl stuff, but having to pay extra for some of this material is rediculous. I suspect the anger will grow as the next two come out, and people find other things that should have been in the codex. I noticed that you can't buy (as written) any extra stealers so it's only 5 in that building(?) and up to 5 units of 5.
goldenspines wrote:Its only stealing if you don't get caught.
mechana2015 wrote:Cool to hear nids are working out and that the battleslate (DLC) are actually providing benefit. I've had an interest in several of their digital products but nothing has panned out for them, and I've bought none of them. Legion of the D, was outright disappointing, offering practically nothing new other than 'Run lots more'. I was really hoping to find something in that to use them more, like a dreadnought. Sisters and inquisition both failed by having no associated models available to buy. Would it have killed them to release ONE plastic for each? A multi part build your own inquisitor set and plastic battle sisters could have gotten me quite on board with each. I'd love to build the female inquisitor that's in the art in the book, and build her a retinue, but there's practically nowhere to easily start that project.
(For reference, Farsight enclaves was never happening for me, I run a Shadowsun tau army)
Any thoughts on the deep strike tunnel + termigaunts strategy?
mechana2015 wrote:Edit:
Oh and regarding the Knights... Big thumbs down. Cool idea, strongly dislike the model. It's small for the price, and the shoulder pads... Even coming from warmachine where the shoulder pads are king, they look off. Codex of one model also wasn't cool. Maybe I'm spoiled by warmachine but it irks me to pay 50 dollars for the rules to a 100 dollar or more model.
As for getting my giant robot jones, I've got the better looking new broadside and if I felt like throwing a lot of money at a model, a Riptide is pretty good sized and looks better. But... More likely than not I'll be getting one of these before a riptide: http://privateerpress.com/files/product ... eonWEB.jpg
Harpoon tridents on pirate robots are fun... And that model is cast resin and pewter.
There's always http://privateerpress.com/files/product ... om_WEB.jpg and http://privateerpress.com/warmachine/ga ... rthbreaker as well as 5 other pretty awesome giant robots for armies I don't currently play if I felt like going on a painting/assembly mania.
Peanut wrote:Yeah they need to release a build your own Inquisitor model at some point or at least inquisitor models with options for each group. It wouldn't hurt them to release a warrior acolyte kit as well but you can sort of use guard for that anyway. Most of the other models are around though not in boxes that are large enough to quickly build an army.
Peanut wrote:On the Deep Strike Tunnel Termigaunts strategy. I've heard about it and think it could be very good for termagants only. You can't assault out of the tunnels so Hormagants will just get mowed down again. You can, however, shoot the turn you arrive so having a bunch of Termagants with devourers showing up and mowing you down could be pretty nasty. The issue will be getting people to shoot at the Termagants and not the Hormagants or Warrior brood. Overall Skyslasher Swarm and Living Artillery are both better though I wouldn't call Endless swarm bad either.
Peanut wrote:I personally like the Knight codex entirely because it costs about 4.99 and an internet connection to actually play them (though given how much that issue of White Dwarf got wrong maybe I shouldn't trust it). Also, now that the size is known it should be pretty easy to find things that can stand in, allowing anyone who wants to get into 40k and happens to have something like some Gundam models sitting around to enter it cheaply with a somewhat broken army. In all seriousness, I like the models though as soon as I saw them my first thought was "huh, so GW is ripping off Warmachine now." And I don't think they are showing up Privateer press with these models either. So really this entire thing has looks like a major marketing failure.
Return to Video Games and VG Reviews
Users browsing this forum: No registered users and 19 guests