I played a whole bunch of games over Christmas break:
Ever 17 - Finished this and got a good You ending, finally >_> I'll go back eventually and try for the other three (four?) endings, but for now I'm just kind of tired of the story.
Penumbra: Black Plague - Also finished this terrifying game *happy shudder* Excellent end to the game, freaky all the way through. Well...I guess the last little section wasn't that scary, since it was so well-lit and you kind of knew what was going on finally. But I had a couple more major leap-out-of-my-seat moments, so all in all it was fun.
Penumbra: Requiem - This is just a tacked-on epilogue to the story, not really necessary but nice to go through some more puzzles. And even though there aren't any enemies, I still got a few shocks.
Grim Fandango - Weird,
weird game, with a really morbid/gross sense of humor, but I really liked it. Quite witty, and just so
unique. The gameplay was absolutely awful, though. Yuck. And most of the puzzles were impossible to figure out without a walkthrough *has been spoiled by the logical, if intensely challenging puzzles of Myst*
Prince of Persia: The Sands of Time - I played through this with my sisters to introduce them to the story. Ahhhh, I love this game so much <3 This is probably my seventh time through, that's how much I love it. It's just so much fun to play, and the story is so good!
The Legend of Zelda: Skyward Sword - I had to really cram on this towards the end of break since it's a 35-45 hour game, but I got it done the day before I had to come back to school. It was fun enough to play - I was fine with the increased motion sensitivity, but the sensitivity of Twilight Princess would've been fine too. And as usual, the new gadgets are really interesting. The only bits of the gameplay I didn't really like were the harp (BRING BACK THE OCARINA ALREADY!!!!!!!!
), and that there's not the ease of Z-targeting to shoot at an enemy like there used to be (can't remember if Twilight Princess had the same problem or not). The music was also mediocre, as is to be expected, but I was a bit surprised they didn't bring back any of the classic songs except for Zelda's Lullaby (unless I'm forgetting something...?). Still, not quite as disappointing as Twilight Princess's was. Storywise, Skyward Sword was about comparable to Skyward Sword, and I had fun noticing similarities to Wind Waker and Twilight Princess, especially, with a few dabs of Ocarina of Time and the allusion to the very first Zelda game. Oh, and I never found Navi annoying anyway, but Fi is 10000000000000 times more annoying than Navi ever was *stabs her repeatedly, which would be kind of hard since she's a sword but never mind*
So yeah. There were some really cool and fun bits in Skyward Sword (I wish
every last battle could be as epic as the one against Demise), but I think this game has basically spelled the end to my Zelda fandom. I still love the potential of Zelda, and the legendary feel of some of the older games, but I won't go out of my way to play any more of the games unless I hear a
really convincing argument that they've managed to make the next Ocarina of Time. (Nah, they probably won't ever manage that. The next Link to the Past, then.)