Super Smash Brothers Brawl

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Postby Tommy » Sun Jun 17, 2007 8:04 pm

Raiden no Kishi wrote:Perhaps you're thinking of the Metal Gear Solid Game Boy Color game?


You mean the one on Game Boy Color and not SNES? 0_o
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Postby Fish and Chips » Sun Jun 17, 2007 8:23 pm

Raiden no Kishi wrote:Perhaps you're thinking of the Metal Gear Solid Game Boy Color game?

No, although that would be another possible connection. The original Metal Gear, as in the game that started the franchise, appeared on a Nintendo platform.
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Postby Tommy » Sun Jun 17, 2007 8:39 pm

Yes, it did, but I believe it was ORIGINALLY on the MSX.
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Postby Nate » Sun Jun 17, 2007 10:58 pm

AsianBlossom wrote:You're probably going to disagree, but I just thought I'd point that out.

Ah, I didn't know that. In that case, he would indeed qualify.
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Postby Bobtheduck » Sun Jun 17, 2007 11:50 pm

Tom Dincht wrote:Yes, it did, but I believe it was ORIGINALLY on the MSX.


It was... Most of Konami's NES games started on the MSX... a Microsoft Computer...

Of course, Snake's in this smash bros likely because of Twin Snakes, not because of the NES botch job that was the adaptaion of MG1...
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Postby Fish and Chips » Sun Jun 17, 2007 11:54 pm

Um, yes, I'm aware of the Tom. How much are you people reading into the word "Original?" I'm talking about original as in the first game.
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Postby Tommy » Mon Jun 18, 2007 9:52 am

All I'm saying is that the first system MG appeared on was the MSX and was then imported to the NES.
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Postby Raiden no Kishi » Wed Jun 20, 2007 7:20 pm

Getting back to a relevant discussion . . . <_<

My worry about having Megaman in Brawl is how they will make him play significantly different from either Samus [arm cannon-users, Zero Suit Samus being irrelevant] or Kirby [both steal their enemies' powers . . .] .

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Postby uc pseudonym » Wed Jun 20, 2007 7:24 pm

My hope was that Megaman would come with some of the most famous bosses' powers and his arm-cannon would rapid-fire minor shots instead of charging (though that's certainly an element of those games). Just my thought on that, as I'm sure they've given it more thought than I (read: basically none).
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Postby Mr. SmartyPants » Wed Jun 20, 2007 7:58 pm

Oh gosh. Megaman in SSB:B Would absolutely make my day. It would be cool if he could steal everyone's powers.
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Postby Seppuku » Wed Jun 20, 2007 8:07 pm

man i am gonna b on this game like a hobo to a baked potato! I want to master meta knight. cuase what is more awesome than a darth kirby?
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Postby Hitokiri » Thu Jun 21, 2007 7:23 am

Haha....every single morning I check the site to see the new updates.
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Postby Jasdero » Thu Jun 21, 2007 8:44 am

I really want this! 8) My brother and I have been more excited for Brawl than any of its predecessors.
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Postby Hitokiri » Mon Jul 02, 2007 5:40 am

The Assist Trophies look like they will be awesome! The Hammer Bros and Samurai Gorah (I know I spelled that wrong).
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Postby Felix » Mon Jul 02, 2007 7:13 am

Aw, I was hoping that Samurai Goro would be a playable character. Oh well, it's still cool that you get to see him in the game! ^^ And hammer bros... awesome! I wonder who else will show up with assist trophies. I'm assuming they'll work kinda like pokeballs.
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Postby Nate » Fri Jul 06, 2007 2:40 pm

Giga Bowser is a playable character, which is rad.

Also, the Bridge of Eldin stage looks AWESOME.

BUT. NOTHING TOPS THE RECENT MUSIC ENTRY.

The Ocarina of Time melody composed by MICHIKO NARUKE.

For those who don't know who she is, she does the music for the Wild ARMs games, which I adore...and the tune sounds like Zelda meets Wild ARMs. It is nothing short of the greatest thing I have ever heard. Listen to it. And love it.
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Postby Okami » Fri Jul 06, 2007 2:51 pm

Dude...FREAKIN GIGA BOWSER?!?! Love. Pure love.

Aw man...I'm going to have to buy a Wii now <3
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Postby firestorm » Fri Jul 06, 2007 3:16 pm

Nate wrote:Giga Bowser is a playable character, which is rad.


Actually, Giga Bowser isn't a playable character but rather Bowser's Final Smash move. You can control him during this short period of time which is cool.
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Postby Slater » Tue Jul 10, 2007 1:04 am

Hahaha, wow, this is random... A blast from the past, haven't played that game since I was a kid.

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Postby meboeck » Tue Jul 10, 2007 6:49 am

Nate wrote:Giga Bowser is a playable character, which is rad.

Also, the Bridge of Eldin stage looks AWESOME.

BUT. NOTHING TOPS THE RECENT MUSIC ENTRY.

The Ocarina of Time melody composed by MICHIKO NARUKE.

For those who don't know who she is, she does the music for the Wild ARMs games, which I adore...and the tune sounds like Zelda meets Wild ARMs. It is nothing short of the greatest thing I have ever heard. Listen to it. And love it.


That medley made me so happy when I heard it. I just kept listening to it over and over again.
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Postby HyperSock » Tue Jul 10, 2007 8:52 am

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Awesome. Now THAT’S what I call city-building. :lol:

I am so tired of waiting for this game. GIVE IT TO ME NOW!!!

Ah, but patience is a virtue... blah, blah, blah...

I DON'T CARE!!! GIVE IT TO ME NOW!!!
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Postby AsianBlossom » Tue Jul 10, 2007 11:55 am

Patience is a virtue, my little hyper friend who loves hyper footwear...
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Postby uc pseudonym » Tue Jul 10, 2007 12:33 pm

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Heh. I assume that attack isn't easy to pull off, but I would have to use it simply for the annoyance factor (much the same as Kirby's rock drop).
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Postby AsianBlossom » Tue Jul 10, 2007 12:43 pm

Actually, Dr. Wright is an Assist Trophy, which is a non-playable character that aids your character during the brawl. Each AT does something different; Dr. Wright makes buildings pop up underneath your opponents.
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Postby HyperSock » Tue Jul 10, 2007 12:53 pm

[quote="AsianBlossom"]Actually, Dr. Wright is an Assist Trophy, which is a non-playable character that aids your character during the brawl. Each AT does something different]

... And Samurai Goroh slashes at people with his sword!

... And Hammer Bro. throws hammers at people!

... And Nintendog blocks the screen!

... And... :dance:
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Postby Alexander » Tue Jul 10, 2007 4:18 pm

HyperSock wrote:... And Samurai Goroh slashes at people with his sword!

... And Hammer Bro. throws hammers at people!

... And Nintendog blocks the screen!

... And... :dance:


*sighs* I LOVE it when these obscure characters make an appearance. Now all we need is the Ouendan, at least as assist trophies, in the game and I'll be happy.
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Postby MasterDias » Tue Jul 10, 2007 4:57 pm

I like the concept. It expands on all of the different trophies you can collect in Melee. Some of those were from some pretty obscure games.
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Postby HyperSock » Wed Jul 11, 2007 3:00 am

MasterDias wrote:I like the concept. It expands on all of the different trophies you can collect in Melee. Some of those were from some pretty obscure games.


Exactly.

Actually, Masahiro Sakurai, the director of the game, said that this game would be like a festival where all sorts of characters show up.
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Postby uc pseudonym » Wed Jul 11, 2007 12:09 pm

I'm not terribly well read on the mechanics of Brawl: how do the Assist Trophys work? Are they unlocked as items or something?

[quote="AsianBlossum"]Actually, Dr. Wright is an Assist Trophy, which is a non-playable character that aids your character during the brawl. Each AT does something different]
I should have guessed. Then again, Melee had Mr. Game and Watch...
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Postby Felix » Wed Jul 11, 2007 2:39 pm

uc pseudonym wrote:I'm not terribly well read on the mechanics of Brawl: how do the Assist Trophys work? Are they unlocked as items or something?

I am assuming that they are going to work similarly to how pokeballs worked in Melee. You find an assist trophy sitting around like an item, you throw it, and boom! Out comes one of these characters who then attacks the other players, changes the landscape, etc.

Also, it looks like a release date has been set! At an E3 press conference today, Reggie announced that the game would be released in the USA on December 3rd. Just in time for Christmas, eh?

You can see that part of the press conference here.
http://www.gametrailers.com/player/21541.html

Also, (though not surprising) if you pause the video at 0:46, you can clearly see donkey kong in the footage. Looks like he'll be back as a playable character in Brawl.
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