To clarify about Soulcage, remember that FFIX is an RPG which means that difficulty is, in part, influenced by your level. Maybe "One of the hardest" was a misjudgement, but the point remains; undead bosses are an unexpected fortune. The point is that a boss that should have been top teir gets knocked down in a single shot. Thought it was funny at the time.
Also, props to the point-and-click adventure games. None of you mentioned it, but Full Throttle and Broken Sword I are definitely short enough to make the cut as a films. And games with multiple storylines can be done; several visual novels (essentially choose-your-own-adventure games) have been adapted into successful Anime series, such as Kanon and Fate/Stay Night.
Link Antilles wrote:Question to the Audience:
What games are you looking forward to this year? We'd prefer if they were more off the radar games, but it's up to you folks.
Metal Gear Solid 4, Assassin's Creed, and Super Smash Brothers are all high on my list for 2007, but if you're talking off the radar,
Alan Wake. It's actually slated for a 2008, but it certainly has my attention.
However, these days I'm looking more into the classics than the up-and-coming releases, specifically old RPGs. I polished off Chrono Trigger a about a week ago, right now I'm working on the original Ogre Battle and Super Mario RPG, with a shot at Earthbound in the near future. And of course, I'm always on on the prowl for more point-and-click Adventure games; tried Curse of Monkey's Island two years ago, Broken Sword I and II last summer, and I'm hoping to find a copy of Grim Fandango before 2007 is over.