Guns & Gun Handling, Safety, Marksmanship in Anime

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Postby mechana2015 » Wed Aug 31, 2005 10:19 am

Kaligraphic wrote:Kick, sure, but you should see all the time she spent off-camera just trying to get the bloody thing around corners!

Hah! On camera too in some scenes.
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Postby Godly Paladin » Wed Aug 31, 2005 12:12 pm

Kick, sure, but you should see all the time she spent off-camera just trying to get the bloody thing around corners!


BWAHAAAAAAAA!!!!
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Postby Lochaber Axe » Thu Sep 01, 2005 9:01 pm

Earlier there was discussion on giant mecha, and in general they are ridiculous for war. The construction cost would be in the trillions (a 100 million per bullet I would say... a good billion per missile) plus the collateral damage would break a country...

I think Masamune Shirow has a good vision for using mechs in warfare... the Ghost in the Shell mech variants are more realistic than the Appleseed version but they utilize the same system to accuratly fire a firearm that no man alive could heft. The arms of the mech are motion sensitive to the pilot's so there is a quality grip and firing ability (of course i really wouldn't want my hands sticking out of the mech like his do...). He has a problem with over-kill though... using armor-piercing rounds for soft targets (ie guys in a car) and blowing two guys heads apart with a semi-automatic (must be uranium tipped -_-).
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