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Care to try StarSheep?
PostPosted: Fri Oct 17, 2003 9:21 am
by JediSonic
Starsheep is a 3D game I'm working on, using C++ and OpenGL, which will be like a parody of the SNES StarFox! You can download the demo of it at my site : )
http://www.geocities.com/codeiscool
Tell me if the game all-out crashes on you, but other than that I pretty much know what the glitches are ;-)
Here's some parody names that will be used the the complete game:
General Pepper - General Shepherd
Peppy Hair - Sheppy Hair (G. Shepherd's big fluffy son)
*Slippy Toad - Lippy Toad (cuz she talks too much)
Falco Lombardi - Flapco Bombardme
*up for reconsideration
Tell me what you think : )
Note: Think twice before running if you have a reaallly slow computer
PostPosted: Fri Oct 17, 2003 8:53 pm
by Fsiphskilm
so exactly how good are you with 3D
PostPosted: Fri Oct 17, 2003 9:00 pm
by EdHead
Is this MAC compatible?
The "Star Sheep" demo?
PostPosted: Sat Oct 18, 2003 4:55 am
by JediSonic
To Bouncer:
In answer to your question about how I learned programming, no I didn't take any college courses (although many people do).. I learned it on the Interenet! I started learning Java about a year and a half ago. Then sometime last spring I made the transition to C++ (which wasn't hard because Java code and C++ code are so similar) and made a 2D shooter game. You can play that game here (and it MIGHT be mac compatible):
http://www.geocities.com/jedi_sonic_1990/cppgames
Then after I got bored with making 2-dimensional stuff, I went on to learn OpenGL and now here I am working on starsheep!
But, if you want to be a sucessful programmer it takes a lot of dedication and (especially at the beginning) study! You might be able to learn it a lot faster taking classes than on the interenet, but I wouldn't know. The good thing about being self taught is that 1)You're free to do what you want and 2) so is your checkbook!
To EdHead:
No, sorry I don't think it is. I haven't tested it on a MAC, but it uses windows API in the code, so I very much doubt it. On the other hand, if you were going to turn off your computer ANYWAY, you could always try it! LOL
PostPosted: Sat Oct 18, 2003 4:57 am
by JediSonic
Oh, and by the way, go to
http://www.geocities.com/codeiscool/spinnerama.zip to see a cool OpenGL screensaver I made. Actually, don't use it as a screensaver because my computer didn't handle that very well ;-)
PostPosted: Sat Oct 18, 2003 11:34 am
by true_noir_chloe
I'm impressed. I love the names you chose for your game,especially Lippy Toad.
PostPosted: Sat Oct 18, 2003 8:23 pm
by Razgriz
Pretty cool!
PostPosted: Sat Oct 18, 2003 8:29 pm
by EdHead
[quote="JediSonic"]Oh, and by the way, go to
http://www.geocities.com/codeiscool/spinnerama.zip to see a cool OpenGL screensaver I made. Actually, don't use it as a screensaver because my computer didn't handle that very well ]
Hey dude! I don't know about everyone else but when I check that link, I get
"This page is not available". You might want to check it out.
And about the 2D game: I could download it and unzip it, but when I get to Infiniteace.exe, my PC says "There is no default application specified to open this with." It then lets me choose from all of my PC's files which one I would use to open Infiniteace.exe. It probably needs like a windows API code in order for it to recognize the file, right?
PostPosted: Sun Oct 19, 2003 8:42 am
by JediSonic
Yeah, sorry I guess it probably wouldn't work on a MAC : P It's made with SDL, which probably does use windows API...
You should be able to get to my screensaver if you copy & paste the address to your address bar. Unfortunately, if the Sheep thing doesn't work on your comp the screensaver won't either : (
PostPosted: Sun Oct 19, 2003 9:27 am
by shooraijin
There is an SDL library for the Mac, but you'll need to recompile your source against it for it to work. If you're using DirectX, of course, it won't work at all.
n.b.: Pet peeve #474: MAC = Media Access Control (like a NIC's MAC address), Mac = Macintosh *gentle ahem*
PostPosted: Sun Oct 19, 2003 7:08 pm
by EdHead
shooraijin wrote:There is an SDL library for the Mac, but you'll need to recompile your source against it for it to work. If you're using DirectX, of course, it won't work at all.
n.b.: Pet peeve #474: MAC = Media Access Control (like a NIC's MAC address), Mac = Macintosh *gentle ahem*
Thanks for correcting my programer-talk!
I just like capital letters, I guess!
Yeah and...
In non-programmer talk, what do you mean by "but you'll need to recompile your source against it for it to work"?
(and SDL while you're at it...)
Guess I have to visit a little site called webpedia.com... (but I'm not sure if it's the right address.) :rolls_eye
PostPosted: Sun Oct 19, 2003 7:13 pm
by shooraijin
No, no, that post was meant for JediS. But the MAC vs. Mac thing is just good, sound advice, like not wandering in traffic without armour plated clothing.
PostPosted: Mon Oct 20, 2003 2:57 pm
by JediSonic
Thanks for the info on the Mac SDL port, but I don't think it would be worth it to redo this project, provided that I could figure out where these files are in the first place ;-) I wouldn't be able to test it! LOL
Whee!!
PostPosted: Tue Oct 21, 2003 2:37 pm
by JediSonic
I just redid the entire site! YAY!
I now have a cool homepage which includes a link to CAA
It also links to the starsheep page, and the InfinitAce page, both of which have info on the download's version, license, and other data!
Tell me if you like
PostPosted: Tue Oct 21, 2003 3:31 pm
by Heaven's Cloud
Where on the internet did you learn java, and C++?
PostPosted: Tue Oct 21, 2003 6:00 pm
by JediSonic
Well, I'll make it simple for ya:
Java --
http://www.java.sun.com
C++ --
http://www.cplusplus.com
It's not that hard to figure out (and yes those are the sites where I learned them)
PostPosted: Tue Oct 21, 2003 8:37 pm
by inkhana
Hey, cool! Very simple and straightforward...^^
Indeed : )
PostPosted: Wed Oct 22, 2003 6:00 am
by JediSonic
Also, I believe there is a Java tutorial at howstuffworks.com, and I'm sure there is one for both at webmonkey.com, just to name a few!
If you're going to learn to program, rule number one: Google is your friend!
PostPosted: Sat Nov 01, 2003 7:35 pm
by true_noir_chloe
I just want to say I am so impressed with you JediSonic.
Don't be upset, but you remind me so much of my 14-yar-old. He loves Sonic too. BTW, you have a very cool site.
PostPosted: Sun Nov 02, 2003 6:05 am
by JediSonic
Thanks a lot! Does your son have an AIM account? Since you keep saying how much we have in common, we probably ought to talk! (just pm it to me if he has one)
PostPosted: Mon Nov 10, 2003 5:52 am
by JediSonic
I expect to have another demo version available tomorrow... been working on an awesome title screen