A'ight. You're doing a lot better mechanically - it's actually readable now, for one! Not that it doesn't have huge problems with plot still, but you're steadily getting there.
I've gone and skimmed the first episode, and I have to say, it's better than I was expecting. You do a good job building the tension in the action sequence with Ezaja - there's still some weird metaphors and setting issues here and there, and the ending's heavy on deus ex machina, but up to that point it's pretty exciting. But everything else is pretty goldang ugly- let's go blow-by-blow through this thing, from the very beginning.
Your opening sequence needs work - I totally get what you're trying to do, making a quick summary of the world, maybe going before each episode, but yours is really dry, and it's got a lot of things that would work better if you showed what it was talking about instead of narrating it - the discovery of the prototype, the search for the robot, NEON launching all its agents, the conflict in the streets... Cut it down to only what's absolutely necessary for someone just jumping into the show -
Giant Robo does this really, really well. In 90 seconds, you get a handle on the world, the bad guys, the good guys, and the main character. (For extra fun, the opening changes as the series progresses!) From there, unfortunately, things get ugly. That infodump at the beginning? Bad. Really bad. Go over that thing again. Stretch it out with some character interactions - since you're trying to focus on what the bad guys are doing, making them active participants in this rather than just inanimate objects that do things. And in the name of all that is holy, chop out those ridiculous metaphors about virgin blood and teapot whistles, etc.
But once you get to the last paragraph of that, it turns out all right; that dodging missiles scene is relatively tolerable. Action's what you do, it seems. That is, until you bring Jumper into this and bring it to a screeching halt. He's just there, and there are bikers for some reason. Explain: Why are there bikers, and why should I care? (You explain this later, but not very well - more on that later - and the way you toss Jumper into the story doesn't really make me want to read on and find out.) And then, the worst part, right after this kinda cool action sequence you did, you just jump over what could be another great scene, and this is especially bad because later you reference things that you should have shown in this scene. And then a robot's eyelash (?) falls to the ground because you try to be DEEP and SYMBOLIC or something and totally botch it up, and then the icing on this awful fruitcake of a scene is that you finish with a terrible deus ex machina smoke bomb escape triggered by a falling eyelash.
Next, the dialogue. No living person has ever talked like that ever. Sure, Vessel is a robot, but he's a robot that's been built to be pretty much indistinguishable from a human, as far as I can gather. Being able to have a real-sounding conversation with a person would be part of that, unless he's not meant to communicate with other humans outside of the agency. (Which brings up another thing: why do these things have to be robots? Could they be cybernetically enhanced humans? Is this so you could make them possessions of someone else and have them fight to the death in arena combat with no moral repercussions?) But none of this could explain away why Jumper sounds so stilted and unnatural; that's all your fault, broseph.
Your flashbacks are passable - they're just kinda there, with nothing particularly interesting to say about them. (Except for that description of bullies "blaspheming" Jumper's name - normally if you're accused of blasphemy, you're speaking against a god or something holy, and I doubt your goal is to make your main character into a deity...) The way you integrate them into the story is pretty clumsy, though. Personally, I think it'd flow better if you had them before the big fight, draw the viewer along on these two separate threads, and then have them blend together there.
Last one for now, but it's a huge one, a huge plot hole that you've made cornerstone to your whole story - Jumper asking Vessel to join the tournament. First of all, try going up to a soldier on guard duty (or heck, a mall cop, or even a Wal-Mart cart pusher) and ask them if they could stop what they're doing and play football with you.Try walking away from your job in the middle of your shift to go Second, you said in your opening narration that there's terrorists sticking bombs around the city, and you just had a scene where those terrorists were flying around in jet-powered dropships, shooting missiles everywhere. Even if you say that those bombs haven't been planted yet, I think a robot fight tournament's pretty low on the priority list when compared to stopping flying terrorists from destroying the city. Unfortunately, this tournament is what you've decided to build your plot around, and right now it's looking pretty implausible.
So much for that. I'll get around to the next chapter later.
I know I've said this a lot before, but if you want to make this into something serious, you're going to have to run it by a professional editor at some point, and if I, some Internet schlub who's doing this for fun, can rip this much out of your story, they're going to flay this thing alive. At some point, you're going to have to stop writing your story and start editing it; now's as good a time as any to do that.