Yip Volt I know that. Things like that happened during my group Project on my course when we were designing and making a Stock control system in Java. Layouts changed, code changed all depending on events happening.
I still want to get a good solid design before I go any further, after system design is done I'll try and make a story to go with it.
The game will be a 1 player, 3rd person view , turn based, computerised RPG.
It will run through a plot but whilst on the world map you will be able to go anywhere you are able to, if you have a ship you can go sailing, if you got a jet you can go flying. It allows you to tackle the side-quests when you want to but you cant advance further in the game without beating the earlier sections.
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Things I need help with:
The system: Be it the classes or the 'magic' or stats or whatever.
Artwork: There will be four main characters, these 4 change appearance and skills depending on their class (knight, ninja, medic whatever). I need even just a basic class-less appearance for 4 of them, say 2 guys and 2 girls. After the basic appearance is done I'll need to re-do them in the armour and look of every class.
Story: A story to go with the game. I don't have any ideas on this so whatever you can through out here is fine. (My mind is too filled with Legacy of Numach story
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