Heavy Rain
PostPosted: Sun Feb 21, 2010 7:51 am
If you hate movie heavy games like MGS4, this game is not for you. Don't even bother. Really. I mean it. If you hated MGS4 for being too cut scene heavy, you shouldn't even bother. Do yourself a favor, and everyone who enjoys stuff like this too so they don't have to hear you whine about it. I'm gonna call MGS4 the base level. There will be people who love MGS4 who will hate this because it goes much further down that path toward movie.
I'm serious. It's one thing if something comes out in a Genre you like and you complain about it. Ok, it's your Genre. But if someone who, say, doesn't like slashers wanders into a thread about Nightmare or Jason and complains about how they always go straight for the arrogant teens, or someone who doesn't like tokusatsu wanders into every thread about Kamen Rider or Godzilla and just doesn't get those rubber suits and feels the need to tell people that, well... Then you've got a problem.
If you don't like QTEs, well... That IS a bit different. Because this uses QTEs in a way that no previous game has (except maybe Indigo prophecy, I don't know, but I'm pretty sure not even IP did) this could change your mind or solidify your hatred for them, depending.
It's entirely dependent on QTEs, but from what I've played so far, rather than being distracting, they form the basis for enjoying the story, because there is so much subtlety. Those inconsequential things you always see in cut scenes that never happen in normal gameplay? You have control over them. That alone makes this experience unique.
So, who has played the demo on PSN, or... is it out, I don't know... Hard to keep track. In any case, I just played through the first demo, with the cop, and I gotta say, I like what I'm seeing. This is what I was expecting when I first played Dragon's Lair back in the eighties, spending a dollar on a game I didn't get further than half a minute into. In any case, I can tell already this isn't like anything I've ever experienced in a game. Granted, I never played its predecessor, Indigo Prophecy / Fahrenheit and I know this is just supposed to be an evolution of that, so I would like to give that one a shot.
One thing on the negative side is that issues like clipping become even more distracting in something like this... I was looking at the dead body and his head was going through the sheet.
This game oozes atmosphere. Ignoring the "dark and stormy night" backdrop, they actually seem to be making the rain part of the Killer's thing (because it washes away some clues, I guess?) and the little computer glasses thing is pretty cool. It's a detective game, and you can go a number of ways with it all.
I think this will be a purchase, once I finish the games I currently own (or, at least most of them) I'm not buying any more games until I've finished the ones I got. It's just not right to keep buying games when I have ones to finish, but this will be a purchase once that time comes. I'm liking what I see.
I'm serious. It's one thing if something comes out in a Genre you like and you complain about it. Ok, it's your Genre. But if someone who, say, doesn't like slashers wanders into a thread about Nightmare or Jason and complains about how they always go straight for the arrogant teens, or someone who doesn't like tokusatsu wanders into every thread about Kamen Rider or Godzilla and just doesn't get those rubber suits and feels the need to tell people that, well... Then you've got a problem.
If you don't like QTEs, well... That IS a bit different. Because this uses QTEs in a way that no previous game has (except maybe Indigo prophecy, I don't know, but I'm pretty sure not even IP did) this could change your mind or solidify your hatred for them, depending.
It's entirely dependent on QTEs, but from what I've played so far, rather than being distracting, they form the basis for enjoying the story, because there is so much subtlety. Those inconsequential things you always see in cut scenes that never happen in normal gameplay? You have control over them. That alone makes this experience unique.
So, who has played the demo on PSN, or... is it out, I don't know... Hard to keep track. In any case, I just played through the first demo, with the cop, and I gotta say, I like what I'm seeing. This is what I was expecting when I first played Dragon's Lair back in the eighties, spending a dollar on a game I didn't get further than half a minute into. In any case, I can tell already this isn't like anything I've ever experienced in a game. Granted, I never played its predecessor, Indigo Prophecy / Fahrenheit and I know this is just supposed to be an evolution of that, so I would like to give that one a shot.
One thing on the negative side is that issues like clipping become even more distracting in something like this... I was looking at the dead body and his head was going through the sheet.
This game oozes atmosphere. Ignoring the "dark and stormy night" backdrop, they actually seem to be making the rain part of the Killer's thing (because it washes away some clues, I guess?) and the little computer glasses thing is pretty cool. It's a detective game, and you can go a number of ways with it all.
I think this will be a purchase, once I finish the games I currently own (or, at least most of them) I'm not buying any more games until I've finished the ones I got. It's just not right to keep buying games when I have ones to finish, but this will be a purchase once that time comes. I'm liking what I see.