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Chrono Trigger DS

PostPosted: Thu Jul 03, 2008 8:32 am
by IchiTone
So, I'm interested to hear who else is literally DYING for this to release ASAP!

My fondest RPG memories on the SNES are with Chrono Trigger (Final Fantasy VI being a close second)...I'm relatively sure that the day my parents bought it for me I didn't stop playing until the game was finished. Day and night, night and day. Thank goodness it was the summertime! Years later Chrono Cross stood on its own as a worthy sequel, though it certainly could've been better in certain areas. Still, I have yet to really find a gem that truly shines the way the original game does.

So far, they've confirmed a few details: namely that game will be touched up with a new dungeon (with possible new enemies/items), and added stylus capabilities of some sort. *sigh* Would it be too much to ask that if they decide to overhaul the game's beautiful Toriyama art....that they keep to 2D? As opposed to low polygon-count 3D like the rest of Square's latest remakes? (Not hatin' on those too much, though. They'll be mine, too...:thumb:)

What do you guys think? Anything you think they should change/keep/throw in?

PS...I'd also love to hear stories of anyone's experiences playing the original. How old you were, how it impacted you, etc.

PostPosted: Thu Jul 03, 2008 9:21 am
by ShiroiHikari
Yeah, I heard about this just a few minutes ago!

I'm hoping that it at least has some new, cool stuff, though to be honest I'd probably be okay with a plain old port, too. And I hope it's not all polygon'd.

I love Chrono Trigger. I don't play many RPGs, but that game is just so awesome.

PostPosted: Thu Jul 03, 2008 9:32 am
by Cognitive Gear
I am really looking forward to this. From what I've read, the game's graphics will be left untouched, as this is more of a port than a remake.

I wonder if they will add the PSX cut scenes?

PostPosted: Thu Jul 03, 2008 10:13 am
by Radical Dreamer
ajdglageijgksh,amha/.


EPIC. I've been waiting for a portable CT for years years YEARS and I'm SO glad they're bringing this to the DS and not the PSP (because I actually own a DS, go figure XD). I am so buying this when it comes out. FFTA2 may have to wait a bit longer. XD

I never owned an SNES, so my first experience with CT was actually on a ROM that my brother got. XD I absolutely fell in love with the game and its characters, though (Frog FTW!), and it's been one of my top favorites for a really long time. XD Chrono Cross is a little bit more nostalgic for me and therefore I like it a little better (not sure how since I played CT first, but it is XD), even though CT is still a favorite. XD Also Kid is absolutely the coolest character in any game ever. XD As far as Radical Dreamers (i.e. my namesake XD) is concerned, I think it's a fun prequel to CC, and I enjoyed the novelty of the text-based aspect. XD So yeah, the entire series is really nostalgic for me, not to mention beautifully constructed. YAY I'm so excited now. XD

Cognitive Gear wrote:I wonder if they will add the PSX cut scenes?


Oh man, I hope so. XD I was never able to make it all the way through the PSX port, simply because I was busier and the loading times were frustrating sometimes. That's one thing I hope they fix in this port--I'd love to have a remake where I don't have to wait X amount of time for a menu to pop up just because I accidentally pressed the wrong button. XDD

My experience with Chrono Trigger...

PostPosted: Thu Jul 03, 2008 3:04 pm
by IchiTone
Rewind to shortly after my 14th birthday. I go with my dad to the local video store and rent some game called "Final Fantasy" for my NES (if only because it had crossed swords on the front which made it look cool), with no knowledge of what the game would be like. Brought it home, sat down and played, and literally 5 minutes later threw it out of my NES and popped in Zelda. Equipping weapons? Stats? Leveling? Pshh! I was convinced it wasn't for me.

Fast forward a couple years. A good friend convinces me of the absolute horror of my ways and introduces me to FF IV (II US). I fall so in love with the game, the plot, the characters...that after playing through it I immediately track down the original to finish it as well. Needless to say from that day forward, I was a Square fan. But it wasn't until I had bought a certain issue of EGM that my eyes would come across a spread of Square's new project, "Chrono Trigger"....looking over those two pages of info and early screenshots, my jaw dropped, my mouth began to water, my eyes glazed over and my heart exploded. I was in love. :sweat:

Art by Toriyama? Attack enemies WITHOUT going to another screen, thereby eliminating random battles? Combination attacks? Traveling through time??? My eager lil' RPG-lovin' heart could barely contain itself...and I knew I HAD to have it. Soon after the game was released I somehow miraculously convinced my parents to pick it up for me, and for the next week nothing in the world mattered but this game. The plot and characters kept me excited, saddened, laughing, feeling heroic, and most of all completely engrossed until the very end. It remains my absolute favorite RPG, even above FF VII...and still has yet to be topped in my personal opinion. :thumb:

First Screenshots!

PostPosted: Thu Jul 03, 2008 3:12 pm
by IchiTone
Kinda small, but is that a new castle I see....??

And it does indeed look like they're keeping the graphics of the original intact!

Image

PostPosted: Thu Jul 03, 2008 3:24 pm
by Fish and Chips
Chrono Trigger is easily my no. 2 Japanese RPG of choice. This port may break my habit of not owning a DS. A Chrono Cross port would be welcome too, if only because I sampled it and it left me wanting a bit more.

No stylus gimmicks, please.

PostPosted: Thu Jul 03, 2008 10:32 pm
by blkmage
I'm undecided. On the one hand, this is Chrono Trigger. On the other, I wish that Square would take it easy with the ports and spend their time on other things. I think that since they released TWEWY, I know that they're capable of doing something innovative and fresh, and am wishing that they work on those sorts of things instead.

PostPosted: Fri Jul 04, 2008 12:16 am
by Nate
Square has been having bad profits for the past while, so they need a good cash cow to earn them some money so they can have the ability to make more innovative and fresh things. Chrono Trigger is a guaranteed money-maker.

Now we know why they didn't release it on the Virtual Console at least...as if we didn't already know. XD

PostPosted: Fri Jul 04, 2008 3:18 am
by Gabriel 9.0
I heard of the news yesterday and am very excited about this. I can't wait for it to come out and get me a copy:D.

PostPosted: Sat Jul 05, 2008 5:16 pm
by blkmage
Nate (post: 1241789) wrote:Square has been having bad profits for the past while, so they need a good cash cow to earn them some money so they can have the ability to make more innovative and fresh things. Chrono Trigger is a guaranteed money-maker.

Now we know why they didn't release it on the Virtual Console at least...as if we didn't already know. XD


That's surprising, considering the number of properties they own.

PostPosted: Sat Jul 05, 2008 8:20 pm
by Kkun
Nate (post: 1241789) wrote:Square has been having bad profits for the past while, so they need a good cash cow to earn them some money so they can have the ability to make more innovative and fresh things. Chrono Trigger is a guaranteed money-maker.

Now we know why they didn't release it on the Virtual Console at least...as if we didn't already know. XD


And I will gladly open my heart and wallet to contribute to keep all of those Squeenix employees from becoming homeless.

PostPosted: Sun Jul 06, 2008 1:20 pm
by blkmage
It looks like there is a spiffy little trailer up on the Japanese site now. And holy crap, has it really been thirteen years since the SNES?

PostPosted: Sun Jul 06, 2008 1:25 pm
by Raiden no Kishi
IchiTone (post: 1241456) wrote:So, I'm interested to hear who else is literally DYING for this to release ASAP!


No one is literally dying - you included. No one will perish if this game takes "too long". Thank you for your time.

.rai//

PostPosted: Sun Jul 06, 2008 4:46 pm
by Radical Dreamer
Raiden no Kishi (post: 1242405) wrote:No one is literally dying - you included. No one will perish if this game takes "too long". Thank you for your time.

.rai//


Someone might.

Image

Lavos gives hyperboles a thumbs up.

PostPosted: Sun Jul 06, 2008 4:56 pm
by Raiden no Kishi
Radical Dreamer (post: 1242438) wrote:Someone might.

Image

Lavos gives hyperboles a thumbs up.


Oh, I certainly don't mind the odd snatch of hyperbole, and have been known to use it myself. However, the use of the adverb "literally" eliminates the possibility of a metaphorical interpretation of the verb "dying," as you're no doubt aware. It awakened the grammar stickler and mischievous soul in me, and one keystroke lead to another . . . ^_~

At any rate, I hope all those anticipating this game receive a timely, properly-executed incarnation.

.rai//

PostPosted: Mon Jul 07, 2008 9:47 am
by Nate
I literally crapped my pants when I read this news.

PostPosted: Mon Jul 07, 2008 12:46 pm
by CAAOutkast
I Love Chrono Trigger! This is fantastic news! I wonder what extras will be included in this version?

PostPosted: Mon Jul 07, 2008 1:35 pm
by Raiden no Kishi
Nate (post: 1242625) wrote:I literally crapped my pants when I read this news.


I'm gonna call that plausible.

: : MythBusters "PLAUSIBLE" shot : :

.rai//

PostPosted: Tue Jul 08, 2008 8:27 am
by Mister Frodo
Nate (post: 1242625) wrote:I literally crapped my pants when I read this news.


And this is surprising... how?

PostPosted: Tue Jul 08, 2008 11:12 am
by ich1990
Sweet!

I have recently been playing through Chrono Trigger for the first time on an illegitimate rom and have been enjoying it immensely (yes, bad grammar, just for you). It is great to hear that the classic is being revived again. My only fear is that this DS release will further delay a virtual console release of the title.

PostPosted: Tue Jul 08, 2008 9:16 pm
by Azier the Swordsman
blkmage (post: 1241761) wrote:I'm undecided. On the one hand, this is Chrono Trigger. On the other, I wish that Square would take it easy with the ports and spend their time on other things. I think that since they released TWEWY, I know that they're capable of doing something innovative and fresh, and am wishing that they work on those sorts of things instead.


I'm ecstatic that they are porting games like this.

Not for myself, but for the fact that I have a friend who has never owned an SNES, loves Final Fantasy, and would absolutely love CT. I can't recommend the PS1 port because of the horrific load times, but now this gives me an excellent opportunity to introduce someone new to one of the greatest games ever made.

And you do have to understand, there are likely to be many gamers of the current upcoming generation who have never experienced games like this like we have. It gives newcomers a chance to experience the classics and come to love them like we do.

PostPosted: Tue Jul 08, 2008 10:44 pm
by MasterDias
Well, this is good to hear, although I won't be double dipping. I already have it on PS1 despite the load times.

Now if only they would make a new installment in the series.

PostPosted: Sun Jul 13, 2008 12:17 am
by Nightshade X
I have it on my PSP through modding, so... load times are simply not an issue anymore. However... I've been looking for another excuse to buy a DS. Maybe... this isn't it, but I know whoever hasn't played it yet will be amazed (I know people like that exist out there).

Have fun, guys.

PostPosted: Fri Jul 18, 2008 8:21 am
by WrestlingOtaku
Sweet! I finally have a chance to play this game. I never owned a SNES and I had heard that the load times for the PS version where terrible so I didn't buy it. I really hope that they do a good job with the port.

PostPosted: Sun Jul 27, 2008 6:33 pm
by LiquidOcelot
I played CT many years ago and enjoyed it very much. I like how many different endings you could try for.

I don't have a DS yet. But, TWEWY, FFIV, FFTA2 and now CT. Good reasons to maybe get one sometime. I'm a S-E fan. :)