Silent Hill Origins...
PostPosted: Sat Oct 21, 2006 8:43 pm
I'm a BIG Silent HIll fan... Mostly the second game, but I liked all of them, really... Least enthusiastic about the first game. In any case, I was pretty excited when I heard about the PSP Silent Hill game... As time goes on, though, I'm getting less and less excited about it...
First off, it's being made by an American team... Not that an American team is a bad thing by default, but a quick glance at it reveals some of what is bothering me...
Character designs, firstly. They're ugly... Silent Hill 3 and 4 have the best looking REALISTIC character designs in any game... Just, ever...
Then, the camera... Konami has been gung ho about getting rid of cinematic cameras... Now, don't get me wrong, the cameras in previous games tended to make meneuvaring more difficult, but it was part of the atmosphere of the game... There was that thing you could never look at, you couldn't see everywhere that James or Heather or Henry could see, you didn't know what was there just beyond those bars... The "new" style cameras like they introduced in Subsistance (though they're not really new) really detracts from the whole Silent Hill experience, as it does from the Metal Gear experience...
Then the interview... They talk about this new game, saying it will be more personal and less "emo." That's right... The producer actually used that word... Emo bashing is getting old, because it doesn't just happen to actual Emos (people in the Emo scene) but now anything with a sad story is instantly labeled Emo... Silent Hill 2, I think, ties with Metal Gear Solid 3 as best game story ever made, and one of the things that made it so great was, yeah, it is incredibly sad. The theory of Silent Hill as Purgatory requires sad content... It's a given. It's just lame that the original team is no longer together...
This game is ugly, the producer is arrogant, and the gameplay looks too similar to RE4... I don't know, I just hope things get better with Silent Hill 5... Silent Hill 3 and 4 were hallmarks in Character design. I'm expecting no less with SH5... I hope that's why it's taking so long... Origins may be the "Snake's Revenge" of this generation.
First off, it's being made by an American team... Not that an American team is a bad thing by default, but a quick glance at it reveals some of what is bothering me...
Character designs, firstly. They're ugly... Silent Hill 3 and 4 have the best looking REALISTIC character designs in any game... Just, ever...
Then, the camera... Konami has been gung ho about getting rid of cinematic cameras... Now, don't get me wrong, the cameras in previous games tended to make meneuvaring more difficult, but it was part of the atmosphere of the game... There was that thing you could never look at, you couldn't see everywhere that James or Heather or Henry could see, you didn't know what was there just beyond those bars... The "new" style cameras like they introduced in Subsistance (though they're not really new) really detracts from the whole Silent Hill experience, as it does from the Metal Gear experience...
Then the interview... They talk about this new game, saying it will be more personal and less "emo." That's right... The producer actually used that word... Emo bashing is getting old, because it doesn't just happen to actual Emos (people in the Emo scene) but now anything with a sad story is instantly labeled Emo... Silent Hill 2, I think, ties with Metal Gear Solid 3 as best game story ever made, and one of the things that made it so great was, yeah, it is incredibly sad. The theory of Silent Hill as Purgatory requires sad content... It's a given. It's just lame that the original team is no longer together...
This game is ugly, the producer is arrogant, and the gameplay looks too similar to RE4... I don't know, I just hope things get better with Silent Hill 5... Silent Hill 3 and 4 were hallmarks in Character design. I'm expecting no less with SH5... I hope that's why it's taking so long... Origins may be the "Snake's Revenge" of this generation.