Bobtheduck wrote:I think if the Industry all went the way of Wii Sports, THAT would be a huge, crying shame, and that's what I'm afraid of, with the very one dimensional thinking that the big companies have about their games.
I agree. There is a place for those games. But, I hope that doesn't happen. When I think of Wii Sports type games. I think of games that are fun to play when you have friends over or at a party. But, it certainly is more for casual fun. It really offers nothing deep or smart.
Bobtheduck wrote:They just looked at me funny when I did, and one said "Whatever happened to just beating a game" They thought the idea of tranqs in a game was stupid.
That's just sad they feel that way. It adds another way to go through the game. If they don't want to use tranqs they don't have to. And, again I like how flexible the gameplay is and how it rewards non-lethal style. It adds to replay value.
Plus, I think that's been a feature since MGS2. And, I think the remake of MGS...MGS: The Twin Snakes also had a tranqulizer gun in it.
So, in essence it's been a staple of the MGS series.
Bobtheduck wrote:Definitely. And I'm glad it pays off for him. Back to my previous worry, I think this attention to detail will pay off less and less as time goes on. It paid off for him because he's freaking Kojima, and he has a name, as does his game. If someone like me got into the industry and made a game, I doubt it'd pay off for me.
Yeah, that's probably true. It's takes a lot of time, effort and money to have such attention to detail. And, very few developers have a big enough name that can get such support from the company. I think Konami and Kojima have a good relationship. Konami isn't going to alienate him. Well, Kojima has his own company as well.
Bobtheduck wrote:I have to beat boss extreme first, and get my no kill game first too... A no kill game when you're not allowed to buy tranqs is asking a LOT.
That's where having the Solar Gun comes in very handy. And, the emotive ammo and smoke grenades are also useful. Solar Gun is handy because it stuns the enemy and they sometimes drop tranquilizer ammo.
I've read on other boards about people completing a BBE run on a totally new game. Now, that is really hard. At least on a replay you an carry over weapons and stuff.
Bobtheduck wrote:This has honestly been a problem since quake and Goldeneye... Great multiplayer games are a nice addition, but they are always second place to an incredible single player game...
That's my exact thought. Single player is always first for me as well. I find multiplayers games to be fun and competitive. But, there's nothing like a superb single player game. It's a much different type of experience.
I think it also is due to the fact. That each session of multiplayer games is usually short and not nearly as memorable. I mean you could play for a long time. But, you would play a lot of scenarios or head-to-head matchups.
Unless of course you are talking about online RPGs or MMORPGs. And, still even though those are more about cooperative play. Often those are 'competitive' in terms of who has accomplished the most and competing for the best spots to camp. Gosh, that's the one thing I hated about MMORPGs. Other than potty mouth players and also condescending know-it-alls. Arguments over players constantly camping and using bots, etc... I remember that from the time I had played FFXI.
Oh and one other thing I notice about multiplayer games. If you play a shooter game where it's a team v. team game. And, it requires good strategy. Often players will still just play like it's them against everyone. And, that just makes it so hard to enjoy. Unless you have a consistent team. It's hard to play certain online-shooter games.
Bobtheduck wrote:If you're a fan of movie games, you may want to check out the upcoming "Heavy Rain" by the same team that made "Indigo Prophecy"
I never had the chance to play Indigo Prophecy. But, I did play the demo that was included one of the Playstation magazine discs. And, it looked like quite an intriguing mystery. I like mysteries very much.
So, I will have to check out both Indigo Prophecy and Heavy Rain then.
Bobtheduck wrote:Clover took chances... Made great games, and lost a LOT of money... Overall, games are cheaper to make than movies, but they sell less, and they have a higher floor than movies do, so it takes a lot more to make an artsy game, and no matter how good the game is, it will be looked at as a financial failure unless it grosses 3x the cost to make it.
Clover made Okami right? That was that neat artsy Japanese game that featured the paint brush. It's too bad that didn't sell well then.
Yeah, that's a really good point! Despite how huge the video game industry is and how much money is involved. There are still less people who play video games than watch movies. So, no wonder video games cost so much and no wonder there isn't as much variety.
But, then it's quite disappointing to me that there doesn't seem be much place for any turn-based or strategy games on the consoles anymore. I know there is Disgaea 3 coming up. But, I can just imagine how many people are going to criticize the sprite graphics. That's another thing I wonder about. Even though everyone always says gameplay is more important than graphics. It's seems very hard for a lot of people to play games that don't have 'next gen' type graphics. That's sad. Because, I still love sprite games. FFT is one of my favourite games ever.
Bobtheduck wrote:I agree... The Console industry is facing the same genre deaths as the PC industry faced in the '90s... I guess we have the handhelds left that haven't succumbed.
Yeah, there isn't as much variety for PC either. But, it does seem like there are still some 'older' type games on PC. I mean there are still some 'point and click' adventures. Though, there doesn't seem to be many Myst type games anymore.
But, there does seem to be more acceptance of lower costing games on PC. However, I think that has a lot to do with Sony, MS and Nintendo. They don't want cheaper games on their consoles. In a way I can understand that. Since, none of them do that. They don't feel any need to lower the prices. Well, I guess Nintendo stuff is cheaper than Sony and MS. Another reason why they are selling well.
Bobtheduck wrote:Well, thankfully, I have a PSP slim and can hook my PSP up to a TV... Unfortunately, it doesn't actually take up the whole screen when you play a game, so it doesn't matter in the end... Rackum frackum deceptive sons of kappas... There goes my ideal portable + console.
That sounds nice. I haven't tried that yet. I have been able to connect my PSP to my PS3 and computer. I now have backup saves on my computer. I don't have an extra memory stick yet. So, at least I can keep backups elsewhere.
Have you tried remote playing PS1 games on the PS3 and using the PSP? I heard that unfortunately it can be a little slow. But, perhaps with the slim it is faster. I do have a slim as well. But, I haven't tried remote play yet.
Also, I haven't tried custom firmware. Although, it seems like the rage nowadays. Every board that I've been to about the PSP. People always talking about custom firmware. I guess people love playing games off the memory stick and not the UMD. It's faster I guess.
Bobtheduck wrote:Honestly, controlled color pallets don't bother me... You may not have noticed, but MGS4 did the same thing... It wasn't over the whole game, or at least, it changed from Chapter to chapter, but it was there... Chapter 3 took brown to a whole new level, and the cargo plane was mighty gray. Besides, there are enough games with a lot of color, I like that there is a variety.
Yeah, I guess so. MGS4 did have a lot of grey and brown. But, it also had some nice interiors. Like the mansion in Act 2. I found lots of interesting OctoCamo patterns there. There are some interesting varieties of camouflage that you can find. Yeah, Act 3 was also at night so there was a lot of brown and black. I guess the cargo plane for the mission briefings was very grey.
Well, at least fantasy games are usually more colourful. So, there are games with colour. It would be nice to see a shooter try it though.
Bobtheduck wrote:Good post, though. You and I seem to be kindred spirits in this respect.
Thanks, your post was very good too.
I'm glad that you have similar thoughts about videogames. I often feel like I am in the minority when it comes to videogaming opinions.
Oh, I just noticed from a post of yours that you probably are even a bigger fan of MGS series than I am.
The LE version must be quite nice!