I finally stacked up enough excuses and bought a 3DS XL, and since my friend kept asking me about it I bought Yo-Kai Watch as my first game.
Having started my rpg journey on a friends Pocket Gameboy playing pokemon Blue, making a brief stop in RPG Maker land, I'm now floored by this game. The detail and scale is... exciting(?). There's actually bathrooms! I don't know why I find that so impressive, but as long as I can remember bathrooms have mostly been No-way doors with nothing behind them besides a black screen and awkward dialogue boxes. I suppose I'll run into Hanako at some point, but it's there. The game developers went to great pains to include minute details, like seeing a little bit of what's stored in a shut closet, or under some stairs. Investigating points of interest isn't just a, "There's nothing here." box, but a 3D scene through which Yo-kai, bugs, and item sparkles lurk or scuttle.
The localization seemed over he top at first, but so far (I'm not too far in) it's figuratively blended into the game so well I'm not noticing it. I love the town, since it's so "Japanese Today". All the shops are set up as they were when I visited Japan, and everything from placement to design reminded me of places I visited. (Best house design ever: The bathroom in a house is where you take baths. The sink is just outside that room, and the toilet is all by itself in a mirror-less room on the other side of the house. That's the last time I'm bringing up bathrooms. Sorry.)
I suppose there are some... culture-awkward elements to the game, like the "Inspiriting" the Yo-Kai tend to use to cause havoc. Not too bad in-game, but you can take a picture of your friend IRL to find out what Yo-Kai is "Inspiriting" them, and how that is negatively affect them. (They call that part a "Tip", my sister was informed she wouldn't be able to save any money. Oddly, they don't try to give any advice to remedy your "Inspirited"-ness. Guess your on your own.) All negative things, like parents fighting and spontaneously confessing to your crush are blamed on Yo-Kai, and the dialogue describing this is very... Sesame Street esque, like, "Hey kids, Yo-Kai made you do it!" Anyways, just thought I'd mention these aspects on a purely informational basis, because...
Overall, playing this game has been, "Being a Kid Again: the Experience". You play as what I suppose must be a middle schooler, and you start off bug catching, which is something I've never really done before. The whole world is viewed from the eyes of a kid in such a way that it's very immersive. That makes it very free-feeling in-game, to the point I could easily discard my usual technical game-playing mentality and explore and enjoy. Ultimately, it feels like I'm re-visiting those Poke'mon Blue days. It's a good feeling.
My favorite gimmick: Crosswalks. I'm serious, there's crosswalks were you push a button and wait for the light to change before crossing. I've pretty much been staying on the sidewalks and only crossing at intersections the whole time. >_< Which is pretty funny, since there's no mechanism in place to make you do that: you're free to run out into the street whenever and wherever you'd like.
Anyways, enough tl;dr. Anybody else been playing Yo-Kai Watch?