Rocketshipper wrote:My little pet fan theory has always been that FF 9 takes place in the same world as FF 5, since it had the two different planets, and the empty locations for the 4 elemental crystals and little things like that.
I also recall that FF9 had like the worst stratigy guide EVER!!
it seemed like it would require too much grinding to equip all my characters with a well rounded arsenal of abilities.
Garnet is only useful for healing right now. But I get the feeling she'll get better once she levels up
(maybe I'm only having a bit of trouble because I'm in Wait mode? I dunno).
Nate (post: 1403753) wrote: Spoiler: She doesn't.
No. Keep it in Wait mode. The difference between Wait and Active is this: when you choose a command like Black Magic or Item, another menu opens up. In Wait, the bars stop filling up and enemies don't attack while you're in that menu. In Active, bars will still fill up and enemies will continue to attack you while you are in that menu.
You should go to the menu and turn the battle speed all the way up to fast, though. It only helps a little bit, but every little bit helps. When your characters gain more speed and can learn Auto-Haste, it becomes a bit more bearable.
[SIZE="7"][color="MediumTurquoise"]Cobalt Figure 8[/color][/SIZE]UC Pseudonym wrote:For a while I wasn't sure how to answer this, and then I thought "What would Batman do?" Excuse me while I find a warehouse with a skylight...
SnoringFrog (post: 1403790) wrote:Fun fact: FFIX was one of the first games I played where I went against the default naming of the characters--well, A character. Garnet. When she wanted to change her name to Dagger, I changed her name to....Garnet.
Rocketshipper (post: 1403762) wrote:I remember now that my favorite late game stratigy was casting reflect on one of my characters, and then having someone with that one reflecting ability (forgot what its called) bounce spells of of them to the enemy for double damage.
That was very satisfying ^^. made healing a bit of a pain though.
I didn't like that FF9 brought back the the spells that hit EVERYONE on the field, including your party.
Usually I would get her to learn Mighty Guard (was obtainable in early game, 64mp for shell and protect on everyone) and...I forgot the other 2-3 blue magic spells I always liked. Always wanted 1000 needles for her but never got it.
When they got back, they were too far behind for me to care about leveling them, and thus Freya, Steiner, and...I'm not sure who else, got left behind in the mid-20s/30s.
Amarant was an awesome character in battle for me, except for one fight. I gave him the "Return Magic" ability,
but I did once name Edgar the name he gives himself when hiding
uc pseudonym wrote:Considering that your equipment build doesn’t matter until late game, it was nice to have some other objectives than just numbers. Plus, it makes equipment more than something you’ll just discard shortly when anything better comes along.
Eiko is very low on my list of characters. For the FF series.
Anyone here go for Ozma?
The only problem is that you have to do the entire Chocobo minigame and track down the friendly creatures. At least the latter one allows for the Doomsday trick.
This is one of those games that I would love to play, but will never be able to find anymore. XD I was able to borrow it from a friend a couple of years ago, but I only had enough time to get about an hour into it, and after that I had to return it. XD Such a shame! I've always liked the art style in it, though. Yoshitaka Amano's character designs are FTW.
When I was a kid, FFIX was the first serious RPG I had played up to that point (not counting Pokemon). I didn't understand anything and played generously tactlessly, somehow through sheer luck managing to make my way to disc four, Memoria, where Deathguise ate me alive in under a minute. Reloading after a convenient game over screen, I looked over my party setup and realized I didn't stand a chance against Deathguise, not with the way I had things.Mr. SmartyPants (post: 1403732) wrote:I stopped somewhere on disc three and never finished. Sad. I've forgotten the whole story now and I don't want to start from the beginning again.
Bobtheduck (post: 1403799) wrote:On FF6, where they have ALL CAPS for the names, I usually give them properly spelled (upper AND lowercase letters) names, but I did once name Edgar the name he gives himself when hiding. You know, "I'm not Edgar, I'm..." something... I don't remember it now. I like playing with the names for things like that, but it took a LONG time for any payoff, and I don't remember what happens.
I've always been partial to naming Garnet "Sarah."Nate (post: 1403810) wrote:Gerad.
Also fun is naming Red XIII "Nanaki."
Funny story, actually.uc pseudonym (post: 1404148) wrote:Anyone here go for Ozma? I felt like it was the first super boss to give a satisfying challenge since FF5 (not that the Weapons were completely boring). The only problem is that you have to do the entire Chocobo minigame and track down the friendly creatures.
Nate wrote:I fought Ozma once, but didn't expect to win (and I didn't). I will go for beating him on this playthrough, though, since beating him will mean there's only one optional boss I'll have never beaten in a FF game.
Nate wrote:Still not worth going for Excalibur II though. Come to think of it, I wonder if it's even possible to get that on the PSN version of FFIX (since there's no way to skip cutscenes like there is on the disc version).
Nate wrote:I'm curious as to why. I admit she was quite a bit annoying, but she's supposed to be six, so it fits for her to be a brat. I'm assuming you meant character-wise, at least, as opposed to combat-wise.
Nate wrote:You don't have to track down the friendly creatures, the only advantage that gives you is being able to attack Ozma physically. You can still beat him without using the Attack command if you don't want to do the friendly monsters quest (in fact I think most strategies don't even use the Attack command anyway).
Fish and Chips wrote:So yeah, that's whatever that is.
uc pseudonym wrote:Hm. I thought that Ozma absorbed shadow if you hadn't done that quest (thus weakening the Doomsday trick), but my information could be wrong. I never tried the battle without it because I already had all but one of the friendly creatures by the end of the game.
Especially when we have to stop the plot for a while so that she can cook or talk about her crush on Zidane.
[SIZE="7"][color="MediumTurquoise"]Cobalt Figure 8[/color][/SIZE]UC Pseudonym wrote:For a while I wasn't sure how to answer this, and then I thought "What would Batman do?" Excuse me while I find a warehouse with a skylight...
Mr. SmartyPants (post: 1405018) wrote:And naming Frog as "Glenn". XD
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